Well it was born in France in a web game company (some of their games were pretty famous domestically) as an internal language, and the main selling point at first was the multiple compilation targets (PHP, JS) which included Flash. It wasn't something developed in English in the open at first like a lot of new languages are nowadays, so obviously it took some time to get some international exposure.
Yes, who are famous in large part for Dead Cells. One of the developers even went on to lead Shiro Games, which has done stuff like Dune and Northgard.
Well it was born in France in a web game company (some of their games were pretty famous domestically) as an internal language, and the main selling point at first was the multiple compilation targets (PHP, JS) which included Flash. It wasn't something developed in English in the open at first like a lot of new languages are nowadays, so obviously it took some time to get some international exposure.